#include <output.h>
#include <smram.h>
#include <crc32.h>
+#include <video_defines.h>
static unsigned char _font[256 * 32];
+/* XXX reunify this with vga-overlay? */
+#define VRAM_BASE 0xA0000UL
+#define TEXT_CONSOLE_OFFSET 0x18000UL
+
+#define TEXT_CONSOLE_BASE (VRAM_BASE + TEXT_CONSOLE_OFFSET)
+
+static unsigned char vga_read(unsigned char idx)
+{
+ outb(CRTC_IDX_REG, idx);
+ return inb(CRTC_DATA_REG);
+}
+
+static char * vga_base()
+{
+ return (char *) (
+ TEXT_CONSOLE_BASE
+ + (((unsigned int) vga_read(CRTC_START_ADDR_MSB_IDX)) << 9)
+ + (((unsigned int) vga_read(CRTC_START_ADDR_LSB_IDX)) << 1)
+ );
+}
+
/* Must be called from a firstrun context, where we don't care about saving
* 0x3CE state. */
void text_init()
{
unsigned char oldread;
+
smram_state_t old_state = smram_save_state();
- outb(0x3CE, 0x05 /* Mode register */);
- outb(0x3CF, inb(0x3CF) & ~(0x10 /* Odd/even */));
outb(0x3CE, 0x04 /* Read register */);
oldread = inb(0x3CF);
outb(0x3CF, 0x02 /* Font plane */);
+
smram_aseg_set_state(SMRAM_ASEG_SMMCODE);
memcpy(_font, p2v(0xB8000), sizeof(_font));
smram_restore_state(old_state);
+
outb(0x3CF, oldread);
}
void text_render(char *buf, int x, int y, int w, int h)
{
- unsigned char *video = (unsigned char *)0xB8000;
+ unsigned char *video = (unsigned char *)vga_base();
unsigned int textx = x / 9;
unsigned int texty = y / 14;
unsigned int cx, cy;
unsigned char ch, at, font;
smram_state_t old_state = smram_save_state();
- outputf("text_render: (%d,%d),(%d,%d)", buf, x, y, w, h);
+ outputf("text_render: (%d,%d),(%d,%d)", x, y, w, h);
smram_aseg_set_state(SMRAM_ASEG_SMMCODE);
for (cy = y; cy < (y + h); cy++)
uint32_t text_checksum(int x, int y, int w, int h)
{
- unsigned char *video = (unsigned char *)0xB8000;
+ unsigned char *video = (unsigned char *)vga_base();
unsigned int textx = x / 9;
unsigned int texty = y / 14;
int cx, cy;