]> Joshua Wise's Git repositories - netwatch.git/blobdiff - aseg/counter.c
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[netwatch.git] / aseg / counter.c
index 5c888505b73177cf5362800013b0af86c5f87bd1..f5a2602da9344fe7d1a4d7dbd9338034934e0997 100644 (file)
@@ -3,6 +3,8 @@
 #include <video_defines.h>
 #include <minilib.h>
 #include <smi.h>
 #include <video_defines.h>
 #include <minilib.h>
 #include <smi.h>
+#include <pci-bother.h>
+#include "../net/net.h"
 #include "vga-overlay.h"
 #include "packet.h"
 
 #include "vga-overlay.h"
 #include "packet.h"
 
@@ -24,7 +26,7 @@ void pci_dump() {
        {
                unsigned char b;
                b = inb(cts & 0xFFFF);
        {
                unsigned char b;
                b = inb(cts & 0xFFFF);
-               dologf("READ: %08x (%02x)", cts, b);
+               //dologf("READ: %08x (%02x)", cts, b);
                if ((cts & 0xFFFF) == 0x64)
                        curdev = (b & 0x20) ? 1 : 0;
                if ((curdev == 0) && ((cts & 0xFFFF) == 0x60) && (b == 0x01))
                if ((cts & 0xFFFF) == 0x64)
                        curdev = (b & 0x20) ? 1 : 0;
                if ((curdev == 0) && ((cts & 0xFFFF) == 0x60) && (b == 0x01))
@@ -95,13 +97,13 @@ void smi_entry(void)
        
        pcisave = inl(0xCF8);
        vgasave = inb(0x3D4);
        
        pcisave = inl(0xCF8);
        vgasave = inb(0x3D4);
+       pci_unbother_all();
        
        counter++;
        sprintf(statstr, "15-412! %08x %08x", smi_status(), counter);
        strblit(statstr, 0, 0);
        
        
        counter++;
        sprintf(statstr, "15-412! %08x %08x", smi_status(), counter);
        strblit(statstr, 0, 0);
        
-       extern void do_bother();
-       do_bother();
+       eth_poll();
        
        if (inl(0x840) & 0x1000)
        {
        
        if (inl(0x840) & 0x1000)
        {
@@ -112,6 +114,7 @@ void smi_entry(void)
 
        smi_poll();
        
 
        smi_poll();
        
+       pci_bother_all();
        outl(0xCF8, pcisave);
        outb(0x3D4, vgasave);
 }
        outl(0xCF8, pcisave);
        outb(0x3D4, vgasave);
 }
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