font = _font[ch * 32 + cy % 16];
for (cx = x; cx < (x + w); cx++)
{
- unsigned int pos = cx % 9;
+ unsigned int pos = cx % 8;
if (pos == 0)
{
- textx = cx / 9;
+ textx = cx / 8;
ch = video[texty * 160 + textx * 2];
at = video[texty * 160 + textx * 2 + 1];
font = _font[ch * 32 + cy % 16];
uint32_t text_checksum(int x, int y, int w, int h)
{
unsigned char *video = (unsigned char *)vga_base();
- unsigned int textx = x / 9;
+ unsigned int textx = x / 8;
unsigned int texty = y / 16;
int cx, cy;
uint32_t cksm = 0;
{
cx = x;
texty = cy / 16;
- textx = cx / 9;
- cksm = crc32(video + texty * 160 + textx * 2, (w / 9) * 2 + 2, cksm); /* Err on the side of 'too many'. */
+ textx = cx / 8;
+ cksm = crc32(video + texty * 160 + textx * 2, (w / 8) * 2 + 2, cksm); /* Err on the side of 'too many'. */
}
smram_restore_state(old_state);