-char counter = 0;
+#include <io.h>
+#include <smram.h>
+#include <video_defines.h>
+#include <minilib.h>
-#define outb(port, val) \
-({ asm volatile("outb %0, %%dx" : : "a" ((unsigned char)(val)) , "d" ((unsigned short)(port))); })
+char thestr[512];
+
+#include "vga-overlay.h"
+
+unsigned int counter = 0;
+unsigned long pcisave;
+unsigned char vgasave;
+
+void pci_dump() {
+ char s[40];
+ unsigned long cts;
+ static int curdev = 0; /* 0 if kbd, 1 if mouse */
+
+ cts = inl(0x84C);
+
+ outl(0x848, 0x0);
+ outl(0x840, 0x0);
+ switch(cts&0xF0000)
+ {
+ case 0x20000:
+ {
+ unsigned char b;
+ b = inb(cts & 0xFFFF);
+ dologf("READ: %08x (%02x)", cts, b);
+ if ((cts & 0xFFFF) == 0x64)
+ curdev = (b & 0x20) ? 1 : 0;
+ if ((curdev == 0) && ((cts & 0xFFFF) == 0x60) && (b == 0x01))
+ outb(0xCF9, 0x4);
+ *(unsigned char*)0xAFFD0 /* EAX */ = b;
+ break;
+ }
+ case 0x30000:
+ {
+ unsigned char b;
+
+ strcpy(s, "WRITxxxxxxxxxxxxxxxx");
+ b = *(unsigned char*)0xAFFD0 /* EAX */;
+ tohex(s+4, cts);
+ tohex(s+12, b);
+ dolog(s);
+ outb(cts & 0xFFFF, b);
+ break;
+ }
+ default:
+ dolog("Unhandled PCI cycle");
+ }
+
+ outl(0x848, 0x1000);
+ outl(0x840, 0x0100);
+}
+
+void __start (void)
+{
+ static int first = 1;
+
+ pcisave = inl(0xCF8);
+ vgasave = inb(0x3D4);
+
+ if (first)
+ {
+ first = 0;
+ dolog("NetWatch running...");
+ }
-void __start (void) {
counter++;
- outb (0x80, counter);
+ outb(0x80, (counter & 0xFF));
+
+ strcpy(thestr, "15-412! xxxxxxxx xxxxxxxx");
+ tohex(thestr + 8, inl(0x0834));
+ tohex(thestr + 17, counter);
+ strblit(thestr, 0, 0);
+
+ if (inl(0x834) & 0x20)
+ dolog("Warning: unhandled APM access");
+ if (inl(0x834) & 0x1000)
+ {
+ if (inl(0x844) & 0x1000) /* devact_sts */
+ {
+ pci_dump();
+ outl(0x844, 0x1000); /* ack it */
+ }
+ }
+ if (inl(0x834) & 0x4000)
+ dolog("Long periodic timer");
+ if (inl(0x840) & 0x1000)
+ {
+ pci_dump();
+ outl(0x840, 0x1100);
+ outl(0x840, 0x0100);
+ }
+ if (inl(0x834) & ~(0x4160))
+ dologf("Unknown: %08x", inl(0x834) & ~(0x140));
+
+ outlog();
+
+ outl(0xCF8, pcisave);
+ outb(0x3D4, vgasave);
+
+ outl(0x848, 0x1000);
+ outl(0x834, /*0x40*/0xFFFF); // ack the periodic IRQ
+ outb(0x830, (inb(0x830) | 0x2) & ~0x40);
+ outb(0x830, inb(0x830) | 0x40);
+
}