]> Joshua Wise's Git repositories - netwatch.git/blame - lwip/src/netif/ppp/randm.c
Would like to, but...
[netwatch.git] / lwip / src / netif / ppp / randm.c
CommitLineData
6e6d4a8b
JP
1/*****************************************************************************
2* randm.c - Random number generator program file.
3*
4* Copyright (c) 2003 by Marc Boucher, Services Informatiques (MBSI) inc.
5* Copyright (c) 1998 by Global Election Systems Inc.
6*
7* The authors hereby grant permission to use, copy, modify, distribute,
8* and license this software and its documentation for any purpose, provided
9* that existing copyright notices are retained in all copies and that this
10* notice and the following disclaimer are included verbatim in any
11* distributions. No written agreement, license, or royalty fee is required
12* for any of the authorized uses.
13*
14* THIS SOFTWARE IS PROVIDED BY THE CONTRIBUTORS *AS IS* AND ANY EXPRESS OR
15* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
16* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
17* IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
18* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
19* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
20* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
21* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24*
25******************************************************************************
26* REVISION HISTORY
27*
28* 03-01-01 Marc Boucher <marc@mbsi.ca>
29* Ported to lwIP.
30* 98-06-03 Guy Lancaster <lancasterg@acm.org>, Global Election Systems Inc.
31* Extracted from avos.
32*****************************************************************************/
33
34#include "lwip/opt.h"
35
36#if PPP_SUPPORT /* don't build if not configured for use in lwipopts.h */
37
38#include "md5.h"
39#include "randm.h"
40
41#include "ppp.h"
42#include "pppdebug.h"
43
44
45#if MD5_SUPPORT /* this module depends on MD5 */
46#define RANDPOOLSZ 16 /* Bytes stored in the pool of randomness. */
47
48/*****************************/
49/*** LOCAL DATA STRUCTURES ***/
50/*****************************/
51static char randPool[RANDPOOLSZ]; /* Pool of randomness. */
52static long randCount = 0; /* Pseudo-random incrementer */
53
54
55/***********************************/
56/*** PUBLIC FUNCTION DEFINITIONS ***/
57/***********************************/
58/*
59 * Initialize the random number generator.
60 *
61 * Since this is to be called on power up, we don't have much
62 * system randomess to work with. Here all we use is the
63 * real-time clock. We'll accumulate more randomness as soon
64 * as things start happening.
65 */
66void
67avRandomInit()
68{
69 avChurnRand(NULL, 0);
70}
71
72/*
73 * Churn the randomness pool on a random event. Call this early and often
74 * on random and semi-random system events to build randomness in time for
75 * usage. For randomly timed events, pass a null pointer and a zero length
76 * and this will use the system timer and other sources to add randomness.
77 * If new random data is available, pass a pointer to that and it will be
78 * included.
79 *
80 * Ref: Applied Cryptography 2nd Ed. by Bruce Schneier p. 427
81 */
82void
83avChurnRand(char *randData, u32_t randLen)
84{
85 MD5_CTX md5;
86
87 /* ppp_trace(LOG_INFO, "churnRand: %u@%P\n", randLen, randData); */
88 MD5Init(&md5);
89 MD5Update(&md5, (u_char *)randPool, sizeof(randPool));
90 if (randData) {
91 MD5Update(&md5, (u_char *)randData, randLen);
92 } else {
93 struct {
94 /* INCLUDE fields for any system sources of randomness */
95 char foobar;
96 } sysData;
97
98 /* Load sysData fields here. */
99 MD5Update(&md5, (u_char *)&sysData, sizeof(sysData));
100 }
101 MD5Final((u_char *)randPool, &md5);
102/* ppp_trace(LOG_INFO, "churnRand: -> 0\n"); */
103}
104
105/*
106 * Use the random pool to generate random data. This degrades to pseudo
107 * random when used faster than randomness is supplied using churnRand().
108 * Note: It's important that there be sufficient randomness in randPool
109 * before this is called for otherwise the range of the result may be
110 * narrow enough to make a search feasible.
111 *
112 * Ref: Applied Cryptography 2nd Ed. by Bruce Schneier p. 427
113 *
114 * XXX Why does he not just call churnRand() for each block? Probably
115 * so that you don't ever publish the seed which could possibly help
116 * predict future values.
117 * XXX Why don't we preserve md5 between blocks and just update it with
118 * randCount each time? Probably there is a weakness but I wish that
119 * it was documented.
120 */
121void
122avGenRand(char *buf, u32_t bufLen)
123{
124 MD5_CTX md5;
125 u_char tmp[16];
126 u32_t n;
127
128 while (bufLen > 0) {
129 n = LWIP_MIN(bufLen, RANDPOOLSZ);
130 MD5Init(&md5);
131 MD5Update(&md5, (u_char *)randPool, sizeof(randPool));
132 MD5Update(&md5, (u_char *)&randCount, sizeof(randCount));
133 MD5Final(tmp, &md5);
134 randCount++;
135 MEMCPY(buf, tmp, n);
136 buf += n;
137 bufLen -= n;
138 }
139}
140
141/*
142 * Return a new random number.
143 */
144u32_t
145avRandom()
146{
147 u32_t newRand;
148
149 avGenRand((char *)&newRand, sizeof(newRand));
150
151 return newRand;
152}
153
154#else /* MD5_SUPPORT */
155
156/*****************************/
157/*** LOCAL DATA STRUCTURES ***/
158/*****************************/
159static int avRandomized = 0; /* Set when truely randomized. */
160static u32_t avRandomSeed = 0; /* Seed used for random number generation. */
161
162
163/***********************************/
164/*** PUBLIC FUNCTION DEFINITIONS ***/
165/***********************************/
166/*
167 * Initialize the random number generator.
168 *
169 * Here we attempt to compute a random number seed but even if
170 * it isn't random, we'll randomize it later.
171 *
172 * The current method uses the fields from the real time clock,
173 * the idle process counter, the millisecond counter, and the
174 * hardware timer tick counter. When this is invoked
175 * in startup(), then the idle counter and timer values may
176 * repeat after each boot and the real time clock may not be
177 * operational. Thus we call it again on the first random
178 * event.
179 */
180void
181avRandomInit()
182{
183#if 0
184 /* Get a pointer into the last 4 bytes of clockBuf. */
185 u32_t *lptr1 = (u32_t *)((char *)&clockBuf[3]);
186
187 /*
188 * Initialize our seed using the real-time clock, the idle
189 * counter, the millisecond timer, and the hardware timer
190 * tick counter. The real-time clock and the hardware
191 * tick counter are the best sources of randomness but
192 * since the tick counter is only 16 bit (and truncated
193 * at that), the idle counter and millisecond timer
194 * (which may be small values) are added to help
195 * randomize the lower 16 bits of the seed.
196 */
197 readClk();
198 avRandomSeed += *(u32_t *)clockBuf + *lptr1 + OSIdleCtr
199 + ppp_mtime() + ((u32_t)TM1 << 16) + TM1;
200#else
201 avRandomSeed += sys_jiffies(); /* XXX */
202#endif
203
204 /* Initialize the Borland random number generator. */
205 srand((unsigned)avRandomSeed);
206}
207
208/*
209 * Randomize our random seed value. Here we use the fact that
210 * this function is called at *truely random* times by the polling
211 * and network functions. Here we only get 16 bits of new random
212 * value but we use the previous value to randomize the other 16
213 * bits.
214 */
215void
216avRandomize(void)
217{
218 static u32_t last_jiffies;
219
220 if (!avRandomized) {
221 avRandomized = !0;
222 avRandomInit();
223 /* The initialization function also updates the seed. */
224 } else {
225 /* avRandomSeed += (avRandomSeed << 16) + TM1; */
226 avRandomSeed += (sys_jiffies() - last_jiffies); /* XXX */
227 }
228 last_jiffies = sys_jiffies();
229}
230
231/*
232 * Return a new random number.
233 * Here we use the Borland rand() function to supply a pseudo random
234 * number which we make truely random by combining it with our own
235 * seed which is randomized by truely random events.
236 * Thus the numbers will be truely random unless there have been no
237 * operator or network events in which case it will be pseudo random
238 * seeded by the real time clock.
239 */
240u32_t
241avRandom()
242{
243 return ((((u32_t)rand() << 16) + rand()) + avRandomSeed);
244}
245
246#endif /* MD5_SUPPORT */
247
248#endif /* PPP_SUPPORT */
This page took 0.038138 seconds and 4 git commands to generate.