tilehigh <= tiledatahigh[tileaddr_in];
tilelow <= tiledatalow[tileaddr_in];
if (wr && addr[0] && decode_tiledata && ~vraminuse)
tilehigh <= tiledatahigh[tileaddr_in];
tilelow <= tiledatalow[tileaddr_in];
if (wr && addr[0] && decode_tiledata && ~vraminuse)